VRED 2017 SP1 (18.05.2016)
Bugfixes
- Asset Manager: Fixed asset manager being locked by reload option window when reloading file
- Camera: Fixed import of Animated cameras from Maya via FBX
- Clip Maker: Fixed cycling of animation blocks.
- FileIO: Fixed Crash when importing Dome geometry via FBX
- FileIO: Fixed file structure issue from FBX files
- FileIO: Fixed Geometric defect in tessellated geometry from CATIA
- FileIO: Fixed Hierachy from some PMLXML files
- FileIO: Fixed Mesh layer name not being imported from Alias wire files
- FileIO: Fixed Mesh layer symmetries not being imported from Alias wire files
- FileIO: Fixed missing geometry after retessellating with smaller tolerances
- FileIO: Fixed missing geometry after stitching some Alias wire files
- FileIO: Fixed missing obj in export selected
- FileIO: Fixed missing stitching when importing some wire with ATF.
- FileIO: Fixed missing surfaces when importing CATIA with ATF.
- FileIO: Fixed performance issue for WRL import
- Interaction: Fixed unclickable Tire Manipulator's automatic settings button
- Lights: Fixed renaming a light from a vpb <= 2016 after converting it to a different type
- Raytracing: Removed area light showing mirror like reflection on diffuse material in CPU Rasterization mode
- Rendering: Fixed wrong Model edge appearance when appling flipflop material
VRED 2017 (03.03.2016)
Features
- Asset Manager: Added Python commands to load, create and overwrite material assets
- FileIO: Fixed import of nodes with Japanese names when importing CATIA data
- GUI: Added preference option to hide progress wheel during interactive rendering
- General: Added new Customer Error Reporting
- Light Editor: Added Undo/Redo for light settings
- Raytracing: Added deferred still-frame antialiasing render update
- Rendering: New Light Source Concept
Improvements
- Clone Node: Cloned Lights are listed just once in the Light Editor now
- FileIO: Improved Import performance of .CGR data
- FileIO: Improved import performance of NX files from a network drive using ATF.
- GUI: Improved usability of menu tear off handles
Bugfixes
- FileIO: Added support for Alias layer visibility information via ATF import
- FileIO: Added support for DWG/DXF
- FileIO: Fixed .cgr (catia) material import
- FileIO: Fixed Alias Layer name import
- FileIO: Fixed CATIA and inventor import of files larger than 100MB for ATF.
- FileIO: Fixed JT Import not maintaining File structure and creating duplicate Geometry using ATF
- FileIO: Fixed JT import inconsistencies.
- FileIO: Fixed JT import via ATF.
- FileIO: Fixed Material import from .model files
- FileIO: Fixed Model's normal orientation being flipped in wire file with layer symmetry on.
- FileIO: Fixed Open Examples to locate the examples folder on MAC
- FileIO: Fixed import of ProE files with numbers as file extension
- FileIO: Fixed import of components without Shell
- FileIO: Fixed import of files with German characters.
- FileIO: Fixed import of some JT files on MAC.
- FileIO: Fixed import of some iges files using ATF.
- FileIO: Fixed inconsistent colors for .g and .stl file import
- FileIO: Fixed material import for SWx files using ATF
- FileIO: Fixed material import of Inventor files.
- FileIO: Fixed missing Scale when importing a wire file with a single object
- FileIO: Fixed missing materials from CREO files with ATF
- FileIO: Fixed progress bar for loading files.
- FileIO: Fixed scaling issue when importing .wire files from alias with ATF
- FileIO: Fixed wire import issue with layer symmetry from Alias
- FileIO: Improved Tessellation quality with ATF
- FileIO: Improved scene graph structure to resemble Catia File Structure
- Fixed key "^" (on German keyboard) showing all nodes in the scene and randomly changing switches
- GUI: Fixed issues on retina displays
- GUI: Fixed strange behavior when drag and dropping a material on MAC
- General: Adjusted motion factor in example scenes
- General: Fixed Flipping Normals with "ALT + rightclick" on patch basis for TRUE NURBS
- General: Fixed incorrect pick position with fixed render size and clipped areas on MAC
- General: Fixed uninstall of c:\ProgramData\Autodesk content.
- Known Issue: ALIAS wire files with german characters are not supported.
- Known Issue: AVI export not supported on MAC.
- Known Issue: DWG files are not supported on Mac version.
- Known Limitation: When storing light sources as assets, local lighting information will get lost.
- Light Editor: Removed non-functional checkbox from groups
- Lights: Lights are now scaled individually
- Localization: Added missing translation for License/Activation Pages
- Localization: Fixed switching the camera by shortcut (Ctrl + Space) in localized UIs or after renaming the default camera
- Localization: Localized the "Merge Geometry" dialog
- OpenGL: Fixed render error (black objects) and crash in scenes with more than 256 active light sources
- Overlays: Fixed reversed draw order when rendering to file
- Raytracing: Fixed Bump structure on Glass
- Raytracing: Fixed Crash when opening a new renderwindow while statistic is visible
- Raytracing: Fixed Different render results between AVX2 and SSE42/SSE2 systems
- Raytracing: Fixed background color not being respected when the scene is completely empty
- Raytracing: Fixed crash when opening a new renderwindow while the statistics are visible
- Render Queue: Fixed loading a vpb to repair failing jobs (floating point resolution issue)
- Rendering: Fixed 16bit integer displacement maps
- Rendering: Fixed View in New Render window
- Rendering: Fixed crash when opening a file without an open render window
- Rendering: Fixed incorrect light cone for OpenGL area light
- Scenegraph: Added Undo/Redo for "Convert To"
- Scenegraph: Fixed "Scroll to Selected" shortcut (Ctrl-shift-F)
- Scenegraph: Fixed Crash after "Select all" + "Delete"
- Scenegraph: Fixed auto-jump to selected object in lower scenegraph
- Scenegraph: Fixed mirroring of lightsources
- Scenegraph: Fixed slider to expand nodes in the scene graph when "Show Components" is off
- UI: Fixed Color chooser loosing previous settings on reopening
VRED 2016 SR1 SP5 (18.01.2016)
Features
- Asset Manager: Added Python commands to load, create and overwrite material assets
- Raytracing: Added deferred still-frame antialiasing render update
Improvements
- Scenegraph: Added Merge Geometry options when selecting geometries with differing materials or visibilities
Bugfixes
- Asset Manager: Fixed deletion of material assets in the Asset manager when renaming material assets by changing the case of characters
- FileIO: Fixed Alembic import for FBX files
- FileIO: Improved verification performance for project file import for scenes with many shells and components
- GUI: Fixed Import Dialog from blocking other windows
- General: Added option to generate unique names when capturing variant sets or adding render queue jobs.
- Localization: Fixed rendering animations as avi movie in localized versions
- Overlays: The drawing order of overlays is now inverted
- Raytracing: Fixed performance issue caused by bad texture coordinates
- Rendering: Fixed Bump intensity inconsistency
- UI: Fixed Fullscreen for a single render window on a secondary monitor
- Variant Sets: Fixed missing switch options in variant state drop-down
VRED 2016 SR1 SP4 (03.11.2015)
Features
- GUI: Added clip selection to Render Settings
Improvements
- General: Added log message when Render is canceled
- General: Added option list for VREDPro.exe with command line parameters -h, -help or /?
- Interaction: Fixed freeze when switching normals
Bugfixes
- Clipping Plane and Grid: Fixed Strange colors in viewport after navigating and switching off the grid
- FileIO: File extension is now updated again when changing the file type in the save dialog
- FileIO: Fixed FBX Files transformations
- FileIO: Fixed JT import with ATF creating doubled geometry
- FileIO: Fixed NX support using ATF on German Windows OS
- FileIO: Fixed PLM XML import
- FileIO: Merge project and Import dialog Settings are now restored
- GUI: Fixed changing of rendering mode right after using surface analysis mode
- GUI: Fixed saving of 'Invert Zoom' option
- GUI: Fixed wrong Skylight map resolution on HighDPI screens
- GUI: Render All is now disabled once Render all is pressed and jobs are being rendered
- General: Fixed Automotive Assets startup issue
- Interaction: Fixed "Select object behind" in OpenGL
- Interaction: Fixed 'Seperate Objects' function
- Interaction: Fixed CTRL-J (Win) / CMD-J (Mac) shortcut in render window
- Interaction: Fixed flipping of normals in the render window ("Fix Connected Face Normals" tool, Alt + Right Mouse)
- Localization: Translated "Choose a Color" dialog.
- Localization: Translated Menu entries "Scene", "Animation", "Interaction" and "Rendering".
- Localization: Translated String "Transform" in Preferences dialog.
- Localization: Translated button names in some dialog.
- Raytracing: Fixed AVX detection fail when VT-x extension is not available
- Raytracing: Fixed performance regression caused by some GPU drivers
- Raytracing: Fixed wrong results when changing saturation on a rough chrome material
- Rendering: Fixed Isolate view displaying all the model during panning
- Rendering: Fixed Tessellation issue in OpenGL mode.
- Rendering: Fixed behavior when closing the progress dialog of the render queue
- Rendering: Fixed cancelling of image rendering for an Animation
- Rendering: Fixed creation of intermediate images when cancelling a rendering
- Scenegraph: Fixed double execution of duplicate/clone mirror.
VRED 2016 SR1 (30.09.2015)
Features
- FileIO: Added option to exclude Animation Clips and Curves from Project import
- FileIO: Updated FBX library version to 2016
- General: Added Retessellation with ATF.
- Scenegraph: Added "Paste with Transformation" to keep a pasted node at the same position in the world as the originally copied node
- Scenegraph: Improved Drag and Drop Functionalities of Components and Shells
- Scenegraph: Merge Geometry now merges all selected nodes
- Variant Sets: Added a function to close all groups in the variant sets
Improvements
- FileIO: Added option for OSB to toggle import of animations
- FileIO: Added export of textures for FBX format
- FileIO: Added missing import option preferences "Unshare Nodes" and "Flush Transformations"
- FileIO: Added support for NX 10.0 file import
- General: Improved performance of "Convert to mesh"
- General: Removed duplicate data folder to reduce disk space requirements
- UI: Added option to hide warning messages for undoable functions
- UI: Changed hotkey "O" to "CTRL-ALT" and enabled it for toggling navigation in presentation mode
Bugfixes
- FileIO: Fixed Dis-formed surfaces from ATF.
- FileIO: Fixed Flush transformation for APF and FBX.
- FileIO: Fixed Stitching for ATF import
- FileIO: Fixed UV repeat in the texture of an imported FBX file
- FileIO: Fixed Wire import for Direct Connect
- FileIO: Fixed import of google sketchup file formats for ATF
- FileIO: Fixed material translating for CATProducts in ATF
- FileIO: Tesselation during import keeps the surface continuity now.
- Fixed transform manipulators on Mac platform
- General: Fixed UI for License Borrowing
- Isolated View: Added possibility to view hidden nodes
- Known issue: Capturing variant sets in the simple UI and the render queue require unique names for the geometries and the materials
- Known issue: Startup issue for all VRED executables when using NVidia driver profiles.
- Lights: Loading & saving lights works as expected now
- Material Editor: Added Uniform Repeat checkbox in triplanar mapping mode
- Raytracing: Improved Raytracing performance for some full global illumination scenes
- Render Window: Fixed bounding box preselection sometimes being visible when bounding box selection is disabled
- Rendering: Fixed Bounding Box when Raytracing and Stereo L/R split is on
- Rendering: Pressing render in Render Settings takes the file name specified into account on Mac now
- Scenegraph: Fixed changed order of nodes when doing a "Group Selection" (Ctrl-Shift-G)
- Scenegraph: Fixed creation of unnecessary Transform3D nodes during "Group Selection"
- Scenegraph: Fixed execution of "Group Selection" on cloned nodes within the hierarchy of a "Transformable Clone Root"
- Scenegraph: Improved Scenegraph Performance
- Transform Editor/Manipulator: Fixed issues with rotation and rotation pivot orientation
- Transform Editor: Readded UI controls to pick the rotation pivot position and orientation by clicking in the scene
- Undo/Redo: Fixed Undo after merging two geometries
- Variant Sets: Added Drag and drop support from variant set to a group
- Variant Sets: Clear does now correctly delete all overlays from a variant set
VRED 2016 SP3 (22.07.2015)
Bugfixes
- FileIO: Added dialog to prevent overwriting of files during export.
- FileIO: Save Selected "auto-suggests" node name as file name now
- Known Issue: Alias Wire import not working with Direct Connect on MAC.
- Known issue: CINEMA 4D Scenes not working on MAC.
- Light Editor: Fixed issues during drag & drop of lights in the group view
- Localization: Fixed Surface analysis module UI under SimpleUI mode.
- Raytracing: Fixed missing Roughness Texture in BrushedMetal
- Rendering: Fixed import of Alias Chrome tags on MAC
- Scenegraph: Fixed "Add File" from Scenegraph menu
- Tire Material: Fixed "Get Values from Object" for transformed Shell nodes
- UI: Fixed behaviour of Tire Texture Manipulator's green handles to change the width of the profile
- UI: Fixed consistency issues of shortcuts on MAC
- UI: Fixed renaming of Groups in the light editor
- UI: Fixed show/hide toggle shortcut CRTL+J (WIN) / CMD+J (MAC)
- UI: Hiding a tag deselect the tag now
VRED 2016 SP2 (26.05.2015)
Bugfixes
- Cameras: Removed one extra symbol in Camera Editor on MAC
- FileIO: Fixed Translation issue for vertex caches
- FileIO: Save Selected does remember path names now
- GUI: Fixed non-retina checkbox in scene graph on MAC
- Interaction: Fixed Hotkey after recapturing a variantset in simple UI
- Interaction: Fixed Switching materials during camera rotation
- Localized: Fixed Installation Language when installing on KOR MAC OS.
- Material Editor: Changed the default texturing mode to triplanar
- Materials: Fixed Environment import from files that are saved via "Save Selected"
- Render Queue: Using Fixed Render Sizes will not cause Render Queue Execution to fail anymore
- Variants: Old Variants are producing useless switch materials
VRED 2016 SP1 (24.04.2015)
Bugfixes
- Asset Manager: Fixed crash after "Apply Materials To Scene by Name" and Reload Directory
- Asset Manager: Fixed crash when deleting a folder with expanded subfolders in the directory view
- Asset Manager: Show Busy cursor when dragging a material asset into the scene while it is loaded
- Cloning: Copy Paste no longer creates clones instead of duplicates
- Environments: Fixed environment dome being visible in the image when rendering with "Export Alpha Channel" after switching on the backplate
- FileIO: Fixed "Use Alpha" for material on FBX file
- FileIO: Fixed Translation issue for vertex caches
- FileIO: Fixed UV repeat in the texture of an imported FBX file
- FileIO: Fixed import for Pro E Data with version index
- FileIO: Fixed import option "Put on the ground" not being recognized after enabling "don`t ask again"
- FileIO: Fixed opening a VPB by double-click when Place objects on the ground was enabled in the preferences
- FileIO: Fixed vertex animation from FBX to be aligned with Maya
- Interaction: Fixed missing camera change for double right-click when "Animate camera change" is disabled
- Interaction: Light type of locked light cannot be changed anymore
- Light Editor: Fixed crash when modifying values while Group is selected
- Light Editor: Fixed icon of duplicated locked light
- Material Editor: Added edge blend slider to triplanar texture mapping UI
- RenderQueue: Spectral Rendering setting is stored in Render jobs/Quality preview settings now
- Scenegraph: Improved Performance
- UI: Add Lightbaking to simple UI
VRED 2016 (06.03.2015)
Features
- Cloning: Cloned transformation nodes may have different transformation values
- Cloning: Highlighted Referenced Clone Object in Scenegraph
- Curve Editor: Made planar and triplanar texture projection attributes available as animatable channels
- FileIO: Added ATF CAD Import
- General: Added support for MAC OS
- General: Improved support for High DPI Displays on Windows
- Interaction: Added Customizable Navigation and Selection
- Interaction: Added Preselection highlight to render window
- Interaction: Added Show last hidden
- Raytracing: Improved raytracing performance up to 30% on AVX2 capable CPUs
- Rendering: Added fast postprocess antialiasing for realtime rendering
- Scenegraph: Added Locked Nodes
- Scenegraph: Added funtion to select all nodes on the same hierarchy level
- Scenegraph: New Duplicate function preserves cloning connections
- Scenegraph: Removed old Clone node
- Scenegraph: Unshare preserves internal cloning connections
- UI: Added Improved Tool Tips including Tool Clips
- UI: Added Localized Product Versions
- UI: Added Tool Tips to Optimize Module UI
Improvements
- Cloning: Improved compatibility with old files
- FileIO: Added Import option Add Zero Transform function
- FileIO: Added Import option Optimize Flush Transformation Scale
- FileIO: Updated FBX SDK to 2015 Version
- GUI: Visual difference of exclusive and non-exclusive actions in menus
- Interaction: Connected Motion Factor to Arrow Key Navigation
- Material Editor: Adjusted look of locked materials in the material editor
- Preferences: Changed "Set All Default" to "Load all defaults" and "Set Default" to "Load Default"
- Preferences: Moved "Wireframe" selection preferences from Render Options preferences to Selection preferences
- Raytracing: Optimized woven cloth material performance
- Rendering: Added backplate to wireframe mode
- Rendering: Improved image writing speed
- Rendering: Redesigned Metallic Carpaint Material
- Scenegraph: Cloned nodes that occur in different cloning hierarchies can be unshared
- Scenegraph: Undo/Redo for renaming a node
- UI: Added Progress Indicator while reloading Asset Manager
- Undo/Redo: Added Undo/Redo for Selection
- Undo/Redo: Added warning for un-undo/redoable operations
Bugfixes
- Animation: Fixed Geometry caches
- Camera: Fixed Dolly Zoom only working with Field of view, not Focal Length
- CameraEditor: Fixed activation of the ICV camera when a file or asset is added to the scene
- Cloning: Fixed "flush material group nodes" inside a clone node
- Cloning: Fixed "merge geometry" inside a clone node
- FileIO: Fixed crash when loading a saved material
- FileIO: Fixed import of Inventor files
- FileIO: Fixed object names with special characters when importing maya scene files
- FileIO: Save Selected does remember path names now
- General: Fixed orthographic camera and viewcube mismatch
- Interaction: Fixed Drag Selection being applied to the Bounding Box and not to Geometry
- Interaction: Fixed cloned objects jumping out of their location when using optimize
- Light Editor: Fixed crash when modifying values while Group is selected
- Material Editor: Fixed instable sorting of equally-named materials
- Materials: Fixed deleting a switch-material that is referenced in the variants from deleting all variant sets
- Metatags: Fixed Undo/redo for scene tags without connecting them to a node.
- Raytracing: Fixed missing update of cloned transformation node
- Raytracing: Fixed support for line geometry as lightsource
- Rendering: Fixed different rendering appearance in New Render Window
- Rendering: Fixed material preview sticking to last touched object when dragging to the environment or background
- Scenegraph: Fixed Copy and Paste Clone crash when pasting a cloned node into itself
- Scenegraph: Fixed Crash after merge scene and delete nodes
- Scenegraph: Fixed missing update of cloned nodes when using "Remove Selected Nodes" below a cloned node
- Scenegraph: Made Scenegraph Nodes Selectable/Nonselectable
- Transform Manipulator: Fixed "Use Fixed Steps" for rotation manipulator
- UI: Added pop up before Unshare operation to notify that is not undoable
Known Issues
- General: VRED needs to be installed into default folder but can be moved manually on MAC.
- General: Korean License Agreement dialog in MAC installer not available. Please refer to English license agreement.
- Materials: Materials tagged as Chrome in Alias are not recognized in VRED on MAC.