Autodesk® 3ds Max® 2018.4 Update をダウンロードしていただきありがとうございます。
このリリースノートには、修正事項、既知の制限事項と回避策など、今回のリリースに関する重要な情報が記載されています。バージョンにかかわらず、プログラムをインストールして実行する前に必ずこの文書をお読みください。
このリリースの新機能の詳細については、「3ds Max の新機能」を参照してください
Arnold for 3ds Max (MAXtoA) の最新リリースについては、「Arnold for 3ds Max リリース ノート」を参照してください。
前提条件
修正事項
既知の問題および回避策
その他のリソース
この Update をインストールする前に 3ds Max 2018 がインストールされている必要があります。
このリリースで修正された問題を次の表に示します。 注: Update 4 には、3ds Max 2018 に対してこれまでリリースされた Service Pack と Update のすべての修正内容が含まれています。
ID |
コンポーネント |
説明 |
GAME-19426 |
3ds Max Interactive |
iOS cardboard VR view only renders on part of the screen on iPhone 7 Plus. |
GAME-22597 |
3ds Max Interactive |
Newly spawned shading environment entitity does not work. |
GAME-23618 |
3ds Max Interactive |
Imported 16-bit EXR files have blue hue/mixed channels. |
GAME-21877 |
3ds Max Interactive |
Attempts to launch the application result in "Failed to start the backend". |
GAME-20192 |
3ds Max Interactive |
Asset Browser: Renaming a unit in Explorer breaks link to the asset. |
GAME-23537 |
3ds Max Interactive |
Spawn Entity from the Asset Browser results in duplicate calls and logs. |
GAME-21017 |
3ds Max Interactive |
Online assets sometimes fail to download with no error. |
GAME-22183 |
3ds Max Interactive |
The Save Selected button saves unselected files. |
GAME-21963 |
3ds Max Interactive |
Missing 'Save Changes' prompt when switching levels through the Project Manager. |
GAME-23820 |
3ds Max Interactive |
Asset Preview: Crash when toggling Root Motion 'on'. |
GAME-19985 |
3ds Max Interactive |
Replacing all usage of a resource in the Dependency window does not update the references. |
GAME-22828 |
3ds Max Interactive |
Flow and Particle Editor: cannot open editor if file is saved in a mapped folder. |
GAME-18106 |
3ds Max Interactive |
Flow: Resetting a Flow subroutine to the same Flow resource clears all connections. |
GAME-18099 |
3ds Max Interactive |
Flow: Undoing removal of object referenced in a Flow node does not restore it in the Flow node. |
GAME-23608 |
3ds Max Interactive |
Flow: Change Level Flow node does not trigger Project level unload Lua callback. |
GAME-24553 |
3ds Max Interactive |
Flow: Capture Single Frame node doesn't work. |
GAME-22957 |
3ds Max Interactive |
Cannot use appkit class.lua without the full appkit. |
GAME-23080 |
3ds Max Interactive |
Console server Lua commands fail to output traceback to console.exe and editor log. |
GAME-25604 |
3ds Max Interactive |
Middle-clicking a folder link in the Console breaks UI. |
GAME-20841 |
3ds Max Interactive |
Renaming .texture file doesn't rename dependencies. |
GAME-23569 |
3ds Max Interactive |
'slot name' conflict from Sample texture node in the Material Graph Editor causes a crash. |
GAME-16401 |
3ds Max Interactive |
Picking a swizzle mask for a material connection doesn't validate input correctly. |
GAME-21364 |
3ds Max Interactive |
Interop: Crash after import if the physics actor's nodes are removed from FBX. |
GAME-23802 |
3ds Max Interactive |
Interop: FBX import incorrectly handles 'show' and 'visibility'. |
GAME-23122 |
3ds Max Interactive |
Crash when importing instanced geometry. |
GAME-24540 |
3ds Max Interactive |
Error message "could not find project_data\win32\strings.txt" after import of an FBX, deleting _data folder, and recompiling. |
GAME-26064 |
3ds Max Interactive |
Error with self-extracting .zip on large scene. |
GAME-18920 |
3ds Max Interactive |
Oculus template: Pressing 'Esc' won't escape from 'Run Project'. |
GAME-22461 |
3ds Max Interactive |
Particle Editor: Effect using Tangent and Binormal crashes. |
GAME-22669 |
3ds Max Interactive |
Particle Editor: Engine crashes when restarting a project with a particle that is missing its material. |
GAME-22907 |
3ds Max Interactive |
Default particle material shader broken on iOS. |
GAME-25098 |
3ds Max Interactive |
Setting a material's parent resource while the material's shader graph is open produces error: "Can't invoke method OnGraphReBuilt on invalid remote object". |
GAME-23052 |
3ds Max Interactive |
'Mini renderer' doesn't work on iOS Metal. |
GAME-22751 |
3ds Max Interactive |
Crash using terrain on Steam VR. |
GAME-16543 |
3ds Max Interactive |
Lightmapping disables shape morph on baked units. |
GAME-22078 |
3ds Max Interactive |
Atlased Shadow Mapping infinite loop. |
GAME-22300 |
3ds Max Interactive |
Manipulating a light's property after assigning a material breaks light. |
GAME-22358 |
3ds Max Interactive |
Importing FBX with textures does not update the Texture Manager list. |
GAME-22659 |
3ds Max Interactive |
Re-importing textures modified outside of project do not refresh properly. |
GAME-21954 |
3ds Max Interactive |
Online Assets: Missing textures when moving the environment folder. |
GAME-23405 |
3ds Max Interactive |
Particle effect with collision in 2D rotation mode crashes viewport. |
GAME-22173 |
3ds Max Interactive |
(Engine) Invalid format of saved game files causes crashes. |
GAME-19424 |
3ds Max Interactive |
iOS Cardboard renders black if there is a dynamic light. |
GAME-22975 |
3ds Max Interactive |
Engine crashes when --no-rendering flag is passed at startup. |
GAME-22614 |
3ds Max Interactive |
A Story output fails to fire if an Event track node is placed on or near the last frame. |
GAME-23653 |
3ds Max Interactive |
Story Editor: Capture frames initial resolution is not 1920x1080 even though the dropdown says so. |
GAME-17116 |
3ds Max Interactive |
Opening Scaleform Studio project through Asset Browser fails and goes to untitled project. |
GAME-19834 |
3ds Max Interactive |
After adding Wwise sounds to a project that had none, a restart is needed for sounds to play. |
GAME-23109 |
3ds Max Interactive |
Wwise Exporter temp files are locked before the Exporter can write to them. |
MAXX-36078 |
Animation |
Fixed crash condition in Cloth modifier when switching units parameter. |
MAXX-39807 |
Animation |
Fixed crash condition when merging scene with animation containing an invalid time value. |
MAXX-22521 |
Animation |
Fixed crash condition when closing warning window from Garment Maker. |
MAXX-23485 |
Animation |
Fixed crash condition when applying Cloth modifier to a spline with broken vertices. |
MAXX-36575 |
Cameras - Physical |
Target is incorrect when created with Control C. |
MAXX-32270 |
Core |
Fixed long scene file load times when scene assets are located on network shares that are not reachable. |
MAXX-39224 |
Core |
3dsmaxcmd hangs with pre-render scripts that generate maxscript exceptions. |
MAXX-36753 |
Core |
Improved robustness of Arnold ActiveShade when changing texturemap parameters. |
MAXX-39936 |
Core, UI |
Translated file type filter in the Save File As dialog of the Summary Info dialog, to languages supported by 3ds Max. |
MAXX-39639 |
Core, FileIO |
Fixed end-of-file and end-of-line handling when files are open in read\write text mode (r+) using the openFile method in MAXScript. |
MAXX-38997 |
Core |
Performance improvement when reading large text files. |
MAXX-38593 |
Core |
Fixed the issue of variables of type Target used in scripted controllers pointing to the wrong scene entity when saved to a previous version of 3ds Max. |
MAXX-40190 |
FileIO |
The scene file's path is now correctly remembered when opened from the recent document list. A Save As operation will suggest as location the folder from where the scene file was loaded. |
MAXX-35116 |
FileIO |
Fixed performance issue where scenes with many containers or several nested containers would take a long time to open. |
MAXX-34765 |
FileIO |
Fixed long scene load times when several large (~1 Gb) bitmaps are used in texture maps set to be visible in the viewport. |
MAXX-37854 |
Fluids |
Crash/module:3dsmax . setting animation keys for Fluid or Mental Ray (material glow). |
MAXX-38827 |
Interop |
3ds Max uses an incompatible way of storing mirror objects. Fixed issue in handling of mirrored objects in FBX export |
MAXX-38874 |
Material Editors |
Assign material to selection: choosing a material from the drop down list leads to a crash. |
MAXX-39073 |
Material Editors |
Poor performance with showing large Icons in the Material/Map navigator. |
MAXX-39640 |
MAXScript, Modeling |
MAXScript error message spelling error. |
MAXX-39314 |
MAXScript |
Fixed the behaviour of MAXScript dropdown lists when their selection is set beyond the count of items in the list. The dropdown list's selection will now appear blank, as if the selection was set to 0. |
MAXX-35535 |
MAXScript |
Fixed resizing of MAXScript Editor window when an error is caught. |
MAXX-37924 |
MAXScript, Documentation |
Mxsdotnet now allows the creation of float type objects. |
MAXX-39642 |
MAXScript |
Calling pathconfig.resolvePathSymbols with "$privateExchangeStoreInstallPath" and "$publicExchangeStoreInstallPath" were returning "\" incorrectly. Now they return the correct values #privateExchangeStoreInstallPath and #publicExchangeStoreInstallPath respectively. |
MAXX-38308 |
Modeling |
Crash when editing mesh due to data tables not matching topology. |
MAXX-38722 |
Modeling |
Can't create small geometry. |
MAXX-39775 |
Modeling, Fluids |
Crash on New in Fluids. |
MAXX-39096 |
Modeling |
Crash when using Redo/Undo. |
MAXX-37115 |
Modeling |
Crash with TextPlus. |
MAXX-39052 |
Modeling |
Extrude/Bevel default behavior modified and added "Local Translate Z" parameter. |
MAXX-38548 |
Modeling |
Crash when mirroring a complex object. |
MAXX-40017 |
Modeling, Fluids |
Fluid PRT export uses incorrect axis orientation. |
MAXX-39092 |
Modeling |
Non-unified normals of polyFaces causes detach and undo of operations to remove faces. |
MAXX-39288 |
Modeling, UVW |
Fixed issue where soft selection is disabled when Area Distortion material override is enabled in UV Editor. |
MAXX-38786 |
Modeling |
Spline Tools - Adding SplineMorph modifier to an object in array does not trigger evaluation. |
MAXX-39015 |
Modeling, Interop |
Fixed crash condition when applying edit normals modifier on an import OBJ with normals from smoothing group or faceted option. |
MAXX-37876 |
Modeling |
Snap endpoint always active in viewport. |
MAXX-39682 |
Python |
Added ability to pass Python lists as references to MAXScript functions invoked from Python scipts through the pymxs module. |
MAXX-39975 |
Rendering |
Batch render data problems. |
MAXX-34414 |
Rendering, RenderingMaterials |
UI: Thumbnail of Composite map layer is not HDPI aware. |
MAXX-15167 |
RenderingMaterials |
Material Merge broken. |
MAXX-31788 |
RenderingQuickSilver |
Quicksilver renderer doesn't see animation, render frames from buffer. |
MAXX-32343 |
RenderingQuickSilver |
Quicksilver stylized modes render frame sequences without animation. |
MAXX-32385 |
RenderingStateSets |
Installer for State Sets AE Plugins not working. |
MAXX-38987 |
RenderingStateSets |
.NET error when double-clicking an input field in State Sets tab. |
MAXX-34377 |
RenderingStateSets, Viewports |
StateSets not switching on playback. |
MAXX-39563 |
SceneConverter |
Description field becomes uneditable while in Options tab after navigating to the Editor tab. |
MAXX-39562 |
SceneConverter |
The Conversion rules will not show until you navigate to the Editor tab. |
MAXX-38588 |
SceneConverter |
Scene Converter not recognizing Missing Textmap nodes. |
MAXX-28133 |
SceneConverter |
Standin list does not refresh. |
MAXX-35748 |
UI |
Composite Map - Blending Mode drop-down list does not redraw correctly. |
MAXX-33812 |
UI |
Keyboard Shortcut Map html file is missing. |
MAXX-33638 |
Viewports |
Viewport freezes and crashes when using Default Shading with High Quality mode. |
MAXX-38311 |
Viewports |
Crashes when a wireframe object tries to access a shader instance and hits a null pointer. |
MAXX-38701 |
Viewports |
CER: graphicsdriver MaxSDK::Graphics::EffectInstanceHandle SetBufferParameter. |
MAXX-38481 |
Viewports |
Geometry disappears in viewport in scenes with objects placed at limit of Max world 254000000.0 cm. |
MAXX-35517 |
Viewports |
INTERMITTENT: fat_mesh_tri_accel_intersect.ms assert. |
MAXX-34698 |
Viewports |
Un-localized error dialog when graphics device not available. |
MAXX-33955 |
Viewports |
Viewports Materials - Objects with transparent materials disappear behind solid object in the viewport. |
このリリースの既知の問題を次の表に示します。
ID |
コンポーネント |
説明 |
GAME-24078 |
3ds Max Interactive |
ライト ベイク処理でエンティティ内のユニットが考慮されません。 |
GAME-20689 |
3ds Max Interactive |
Wwise エディタからリモート同期を使用して Android 上の 3ds Max Interactive に接続できません。 |
MAXX-37709 |
コア |
Windows 7 (64 ビット版)および Windows Server 2008 R2 で、Microsoft.NET Framework 4.7 の特定のバージョンがインストールされているとクラッシュが発生することがあります(KB3186497)。.NET 4.7 をアンインストールし、修正されたバージョンを再インストールすると問題が解決する場合があります。 |
MAXX-36754 |
コア |
コンピューターに Dell 社製の Backup and Recovery がインストールされている場合、3ds Max でさまざまな[ファイルを開く]ダイアログ ボックスを使用しているときに、クラッシュが発生することがあります。この問題を解決するには次の手順を実行してください。
これらの DLL ファイルが存在し、登録解除したが問題が解決しない場合は、これらのファイルの名前を変更してみてください。 |
MAXX-36880 |
コア、MAXScript |
特定のウィルス対策プログラムが、3ds Max 2018 の開始を妨げる場合があります。 |
MAXX-36898 |
コア、UI |
3ds Max の起動時に、3ds Max のウィンドウがデスクトップから何回かフォーカスを取得することがあります。 |
その他のリソースを参照するには、次の表を使用してください。
詳細を表示する内容 |
次の項目を参照 |
この製品のインストール方法 |
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このリリースの新機能の使用法 |
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用意されている学習用リソース |
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カスタマー サポートへの問い合わせ |
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新機能または改善に関するアイデアの送信 |
皆様からご送信いただくカスタマー エラー レポート(CER)によって、オートデスクは Autodesk 3ds Max の安定性を大幅に向上させることができます。また、エラー発生時にどのような操作を行っていたかについて、可能な限り詳しくご報告頂ければ幸いです。お時間を割いていただき、ありがとうございます。
CER の詳細については、「カスタマー エラー レポート」を参照してください。
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Windows 7 または Windows 8 システムからアンインストールするには:
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