Autodesk® 3ds Max® 2018.4 Update를 다운로드해 주셔서 감사합니다.
이 릴리즈 정보에서는 수정된 사항, 알려진 제한 사항 및 해결 방법과 이번 릴리즈와 관련된 기타 중요 정보에 대해 설명합니다. 버전에 상관없이 이 프로그램을 설치하고 실행하기 전에 이 문서를 읽어보는 것이 좋습니다.
이번 릴리즈에서 새로워진 사항에 대한 자세한 내용은 3ds Max의 새로운 기능을 참조하십시오.
Arnold for 3ds Max(MAXtoA)의 최신 버전에 대한 자세한 내용은 Arnold for 3ds Max 릴리즈 정보를 참조하십시오.
필수 구성 요소
수정된 사항
알려진 문제 및 해결 방법
추가 리소스
업데이트를 설치하기 전에 3ds Max 2018이 설치되어 있어야 합니다.
다음 목록에는 이번 릴리즈에서 수정된 문제에 대한 설명이 나와 있습니다. 참고: Update 4에는 이전의 모든 3ds Max 2018 서비스 팩 및 Update 수정 사항이 포함되어 있습니다.
ID |
구성요소 |
설명 |
GAME-19426 |
3ds Max Interactive |
iOS cardboard VR view only renders on part of the screen on iPhone 7 Plus. |
GAME-22597 |
3ds Max Interactive |
Newly spawned shading environment entitity does not work. |
GAME-23618 |
3ds Max Interactive |
Imported 16-bit EXR files have blue hue/mixed channels. |
GAME-21877 |
3ds Max Interactive |
Attempts to launch the application result in "Failed to start the backend". |
GAME-20192 |
3ds Max Interactive |
Asset Browser: Renaming a unit in Explorer breaks link to the asset. |
GAME-23537 |
3ds Max Interactive |
Spawn Entity from the Asset Browser results in duplicate calls and logs. |
GAME-21017 |
3ds Max Interactive |
Online assets sometimes fail to download with no error. |
GAME-22183 |
3ds Max Interactive |
The Save Selected button saves unselected files. |
GAME-21963 |
3ds Max Interactive |
Missing 'Save Changes' prompt when switching levels through the Project Manager. |
GAME-23820 |
3ds Max Interactive |
Asset Preview: Crash when toggling Root Motion 'on'. |
GAME-19985 |
3ds Max Interactive |
Replacing all usage of a resource in the Dependency window does not update the references. |
GAME-22828 |
3ds Max Interactive |
Flow and Particle Editor: cannot open editor if file is saved in a mapped folder. |
GAME-18106 |
3ds Max Interactive |
Flow: Resetting a Flow subroutine to the same Flow resource clears all connections. |
GAME-18099 |
3ds Max Interactive |
Flow: Undoing removal of object referenced in a Flow node does not restore it in the Flow node. |
GAME-23608 |
3ds Max Interactive |
Flow: Change Level Flow node does not trigger Project level unload Lua callback. |
GAME-24553 |
3ds Max Interactive |
Flow: Capture Single Frame node doesn't work. |
GAME-22957 |
3ds Max Interactive |
Cannot use appkit class.lua without the full appkit. |
GAME-23080 |
3ds Max Interactive |
Console server Lua commands fail to output traceback to console.exe and editor log. |
GAME-25604 |
3ds Max Interactive |
Middle-clicking a folder link in the Console breaks UI. |
GAME-20841 |
3ds Max Interactive |
Renaming .texture file doesn't rename dependencies. |
GAME-23569 |
3ds Max Interactive |
'slot name' conflict from Sample texture node in the Material Graph Editor causes a crash. |
GAME-16401 |
3ds Max Interactive |
Picking a swizzle mask for a material connection doesn't validate input correctly. |
GAME-21364 |
3ds Max Interactive |
Interop: Crash after import if the physics actor's nodes are removed from FBX. |
GAME-23802 |
3ds Max Interactive |
Interop: FBX import incorrectly handles 'show' and 'visibility'. |
GAME-23122 |
3ds Max Interactive |
Crash when importing instanced geometry. |
GAME-24540 |
3ds Max Interactive |
Error message "could not find project_data\win32\strings.txt" after import of an FBX, deleting _data folder, and recompiling. |
GAME-26064 |
3ds Max Interactive |
Error with self-extracting .zip on large scene. |
GAME-18920 |
3ds Max Interactive |
Oculus template: Pressing 'Esc' won't escape from 'Run Project'. |
GAME-22461 |
3ds Max Interactive |
Particle Editor: Effect using Tangent and Binormal crashes. |
GAME-22669 |
3ds Max Interactive |
Particle Editor: Engine crashes when restarting a project with a particle that is missing its material. |
GAME-22907 |
3ds Max Interactive |
Default particle material shader broken on iOS. |
GAME-25098 |
3ds Max Interactive |
Setting a material's parent resource while the material's shader graph is open produces error: "Can't invoke method OnGraphReBuilt on invalid remote object". |
GAME-23052 |
3ds Max Interactive |
'Mini renderer' doesn't work on iOS Metal. |
GAME-22751 |
3ds Max Interactive |
Crash using terrain on Steam VR. |
GAME-16543 |
3ds Max Interactive |
Lightmapping disables shape morph on baked units. |
GAME-22078 |
3ds Max Interactive |
Atlased Shadow Mapping infinite loop. |
GAME-22300 |
3ds Max Interactive |
Manipulating a light's property after assigning a material breaks light. |
GAME-22358 |
3ds Max Interactive |
Importing FBX with textures does not update the Texture Manager list. |
GAME-22659 |
3ds Max Interactive |
Re-importing textures modified outside of project do not refresh properly. |
GAME-21954 |
3ds Max Interactive |
Online Assets: Missing textures when moving the environment folder. |
GAME-23405 |
3ds Max Interactive |
Particle effect with collision in 2D rotation mode crashes viewport. |
GAME-22173 |
3ds Max Interactive |
(Engine) Invalid format of saved game files causes crashes. |
GAME-19424 |
3ds Max Interactive |
iOS Cardboard renders black if there is a dynamic light. |
GAME-22975 |
3ds Max Interactive |
Engine crashes when --no-rendering flag is passed at startup. |
GAME-22614 |
3ds Max Interactive |
A Story output fails to fire if an Event track node is placed on or near the last frame. |
GAME-23653 |
3ds Max Interactive |
Story Editor: Capture frames initial resolution is not 1920x1080 even though the dropdown says so. |
GAME-17116 |
3ds Max Interactive |
Opening Scaleform Studio project through Asset Browser fails and goes to untitled project. |
GAME-19834 |
3ds Max Interactive |
After adding Wwise sounds to a project that had none, a restart is needed for sounds to play. |
GAME-23109 |
3ds Max Interactive |
Wwise Exporter temp files are locked before the Exporter can write to them. |
MAXX-36078 |
Animation |
Fixed crash condition in Cloth modifier when switching units parameter. |
MAXX-39807 |
Animation |
Fixed crash condition when merging scene with animation containing an invalid time value. |
MAXX-22521 |
Animation |
Fixed crash condition when closing warning window from Garment Maker. |
MAXX-23485 |
Animation |
Fixed crash condition when applying Cloth modifier to a spline with broken vertices. |
MAXX-36575 |
Cameras - Physical |
Target is incorrect when created with Control C. |
MAXX-32270 |
Core |
Fixed long scene file load times when scene assets are located on network shares that are not reachable. |
MAXX-39224 |
Core |
3dsmaxcmd hangs with pre-render scripts that generate maxscript exceptions. |
MAXX-36753 |
Core |
Improved robustness of Arnold ActiveShade when changing texturemap parameters. |
MAXX-39936 |
Core, UI |
Translated file type filter in the Save File As dialog of the Summary Info dialog, to languages supported by 3ds Max. |
MAXX-39639 |
Core, FileIO |
Fixed end-of-file and end-of-line handling when files are open in read\write text mode (r+) using the openFile method in MAXScript. |
MAXX-38997 |
Core |
Performance improvement when reading large text files. |
MAXX-38593 |
Core |
Fixed the issue of variables of type Target used in scripted controllers pointing to the wrong scene entity when saved to a previous version of 3ds Max. |
MAXX-40190 |
FileIO |
The scene file's path is now correctly remembered when opened from the recent document list. A Save As operation will suggest as location the folder from where the scene file was loaded. |
MAXX-35116 |
FileIO |
Fixed performance issue where scenes with many containers or several nested containers would take a long time to open. |
MAXX-34765 |
FileIO |
Fixed long scene load times when several large (~1 Gb) bitmaps are used in texture maps set to be visible in the viewport. |
MAXX-37854 |
Fluids |
Crash/module:3dsmax . setting animation keys for Fluid or Mental Ray (material glow). |
MAXX-38827 |
Interop |
3ds Max uses an incompatible way of storing mirror objects. Fixed issue in handling of mirrored objects in FBX export |
MAXX-38874 |
Material Editors |
Assign material to selection: choosing a material from the drop down list leads to a crash. |
MAXX-39073 |
Material Editors |
Poor performance with showing large Icons in the Material/Map navigator. |
MAXX-39640 |
MAXScript, Modeling |
MAXScript error message spelling error. |
MAXX-39314 |
MAXScript |
Fixed the behaviour of MAXScript dropdown lists when their selection is set beyond the count of items in the list. The dropdown list's selection will now appear blank, as if the selection was set to 0. |
MAXX-35535 |
MAXScript |
Fixed resizing of MAXScript Editor window when an error is caught. |
MAXX-37924 |
MAXScript, Documentation |
Mxsdotnet now allows the creation of float type objects. |
MAXX-39642 |
MAXScript |
Calling pathconfig.resolvePathSymbols with "$privateExchangeStoreInstallPath" and "$publicExchangeStoreInstallPath" were returning "\" incorrectly. Now they return the correct values #privateExchangeStoreInstallPath and #publicExchangeStoreInstallPath respectively. |
MAXX-38308 |
Modeling |
Crash when editing mesh due to data tables not matching topology. |
MAXX-38722 |
Modeling |
Can't create small geometry. |
MAXX-39775 |
Modeling, Fluids |
Crash on New in Fluids. |
MAXX-39096 |
Modeling |
Crash when using Redo/Undo. |
MAXX-37115 |
Modeling |
Crash with TextPlus. |
MAXX-39052 |
Modeling |
Extrude/Bevel default behavior modified and added "Local Translate Z" parameter. |
MAXX-38548 |
Modeling |
Crash when mirroring a complex object. |
MAXX-40017 |
Modeling, Fluids |
Fluid PRT export uses incorrect axis orientation. |
MAXX-39092 |
Modeling |
Non-unified normals of polyFaces causes detach and undo of operations to remove faces. |
MAXX-39288 |
Modeling, UVW |
Fixed issue where soft selection is disabled when Area Distortion material override is enabled in UV Editor. |
MAXX-38786 |
Modeling |
Spline Tools - Adding SplineMorph modifier to an object in array does not trigger evaluation. |
MAXX-39015 |
Modeling, Interop |
Fixed crash condition when applying edit normals modifier on an import OBJ with normals from smoothing group or faceted option. |
MAXX-37876 |
Modeling |
Snap endpoint always active in viewport. |
MAXX-39682 |
Python |
Added ability to pass Python lists as references to MAXScript functions invoked from Python scipts through the pymxs module. |
MAXX-39975 |
Rendering |
Batch render data problems. |
MAXX-34414 |
Rendering, RenderingMaterials |
UI: Thumbnail of Composite map layer is not HDPI aware. |
MAXX-15167 |
RenderingMaterials |
Material Merge broken. |
MAXX-31788 |
RenderingQuickSilver |
Quicksilver renderer doesn't see animation, render frames from buffer. |
MAXX-32343 |
RenderingQuickSilver |
Quicksilver stylized modes render frame sequences without animation. |
MAXX-32385 |
RenderingStateSets |
Installer for State Sets AE Plugins not working. |
MAXX-38987 |
RenderingStateSets |
.NET error when double-clicking an input field in State Sets tab. |
MAXX-34377 |
RenderingStateSets, Viewports |
StateSets not switching on playback. |
MAXX-39563 |
SceneConverter |
Description field becomes uneditable while in Options tab after navigating to the Editor tab. |
MAXX-39562 |
SceneConverter |
The Conversion rules will not show until you navigate to the Editor tab. |
MAXX-38588 |
SceneConverter |
Scene Converter not recognizing Missing Textmap nodes. |
MAXX-28133 |
SceneConverter |
Standin list does not refresh. |
MAXX-35748 |
UI |
Composite Map - Blending Mode drop-down list does not redraw correctly. |
MAXX-33812 |
UI |
Keyboard Shortcut Map html file is missing. |
MAXX-33638 |
Viewports |
Viewport freezes and crashes when using Default Shading with High Quality mode. |
MAXX-38311 |
Viewports |
Crashes when a wireframe object tries to access a shader instance and hits a null pointer. |
MAXX-38701 |
Viewports |
CER: graphicsdriver MaxSDK::Graphics::EffectInstanceHandle SetBufferParameter. |
MAXX-38481 |
Viewports |
Geometry disappears in viewport in scenes with objects placed at limit of Max world 254000000.0 cm. |
MAXX-35517 |
Viewports |
INTERMITTENT: fat_mesh_tri_accel_intersect.ms assert. |
MAXX-34698 |
Viewports |
Un-localized error dialog when graphics device not available. |
MAXX-33955 |
Viewports |
Viewports Materials - Objects with transparent materials disappear behind solid object in the viewport. |
다음 목록에는 이번 릴리즈의 문제에 대한 설명이 나와 있습니다.
ID |
구성요소 |
설명 |
GAME-24078 |
3ds Max Interactive |
라이트 적용 시에는 엔티티 내 단위를 고려하지 않습니다. |
GAME-20689 |
3ds Max Interactive |
Wwise 편집기의 Remote 동기화 기능이 Android에서 3ds Max Interactive에 연결할 수 없습니다. |
MAXX-37709 |
코어 |
Windows 7 x64 및 Windows Server 2008 R2용 Microsoft.NET Framework 4.7(KB3186497)을 설치한 경우 일부 버전을 실행할 때 충돌이 발생할 수 있습니다. .NET 4.7을 제거하거나 수정된 버전을 재설치하면 문제를 해결할 수 있습니다. |
MAXX-36754 |
코어 |
Dell의 Backup and Recovery 소프트웨어가 컴퓨터에 설치되어 있으면 여러 가지 파일 열기 대화상자를 사용할 때 3ds Max에서 충돌이 발생할 수 있습니다. 이 문제를 해결하려면 다음을 수행합니다.
이 dll을 찾아 등록을 해제해도 문제가 해결되지 않는 경우 해당 파일의 이름을 바꿔 보십시오. |
MAXX-36880 |
코어, MAXScript |
일부 바이러스 백신 프로그램은 3ds Max 2018의 실행을 차단할 수 있습니다. |
MAXX-36898 |
코어, UI |
시작할 때 데스크톱에서 3ds Max 창으로 포커스가 여러 번 이동합니다. |
다음 표를 사용하여 추가 리소스를 찾을 수 있습니다.
항목 |
참고 |
이 제품 설치 |
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이 릴리즈의 새로운 기능 사용 |
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사용 가능한 교육 리소스 |
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고객 지원 담당자에게 문의 |
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새로운 기능이나 개선 사항에 대한 아이디어 제출 |
Autodesk에서는 사용자가 제출하는 CER(고객 오류 보고서)을 토대로 하여 Autodesk 3ds Max의 안정성을 크게 향상시키고 있습니다. 오류가 발생했을 때 어떤 작업을 수행했는지에 대해 가능한 많은 정보를 보고서에 포함시키면 매우 큰 도움이 됩니다. 시간 내 주셔서 대단히 감사합니다.
CER에 대한 자세한 내용은 고객 오류 보고를 참조하십시오.
Windows 10 시스템에서 설치제거하려면 다음과 같이 합니다.
Windows 7 또는 Windows 8 시스템에서 설치제거하려면 다음과 같이 합니다.
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