Autodesk 3ds Max 2018.3 Update Release Notes

Thank you for downloading Autodesk® 3ds Max® 2018.3 Update.

These release notes describe what's fixed, known limitations and workarounds, plus other important information for this release. We strongly recommend you read this document before installing and running any version of the program.

For information on what's new in this release, see What's New in 3ds Max.

For information on the latest release of Arnold for 3ds Max (MAXtoA), see Arnold for 3ds Max Release Notes.


What's Fixed
Known Issues and Workarounds
Additional Resources


3ds Max 2018 must be installed prior to installing the update.

What's Fixed

The following list describes issues fixed in this release.  Note: Update 3 contains all previous Service Pack and Update fixes for 3ds Max 2018.






Users who installed both the 3ds Max Interactive DCC link and 3DConnexion's plugin bundle (package) were not able to use 3ds Max Interactive's DCC link.


Core, UI

Memory access violation on shutdown when using QStringLiteral resolved.



Users with 2 or more versions of an Autodesk App Store bundle (package) definition file may have experienced a crash when starting 3ds Max 2018 and not have been able to submit a Customer Error Report (CER). This issue could be activated by any plugin bundle from the Autodesk App Store, but users of 3ds Max Interactive DCC link seemed most affected. For more information, see DCC Link, 3ds Max Interactive Issues on the forums.

Known Issues and Workarounds

The following list describes known issues in this release.






The SimCache folder can be deleted during the simulation. The folder is recreated and continues to generate files from the last deleted frame.



Using Ctrl+Z to undo actions in the Fluid dialog does not work. Workaround: Use the Undo button on the toolbar/main menu.



Adding a modifier or space warp to a liquid object causes it to disappear from the viewports when displayed as points. It does not prevent the liquid object from functioning.



When the Expansion Rate is set too low there isn't enough pressure to add more liquid. To fill the volume, increase the Expansion Rate.



Scrubbing the timeline with both liquid and foam set to Arnold Surface causes an offset duplicate mesh. If this occurs, close and reopen the ActiveShade window.



If simulating a liquid without foam, the render will fail when using Arnold. To prevent this from occuring, set the Foam Rendering to None when not rendering foam.



Crashes when rendering with ART (ActiveShade and in production). ART is not a recommended renderer, instead use Arnold.



A crash may occur when solving with Delete Exceeding Particles not selected. If this happens, reload your scene and resume the simulation where it left off.

Additional Resources

Use the following table to locate additional resources.

For more information on...


Installing this product

Installing and Licensing 3ds Max

Using the new features in this release

3ds Max Help

What learning resources are available

Learning Resources

Contacting customer support

3ds Max Support

Submitting an idea about a new feature or improvement

3ds Max Feedback

Customer Error Reports

We can improve the stability of Autodesk 3ds Max largely because of the Customer Error Reports (CERs) you submit. By including as much information as possible about what actions you were performing when the error occurred, you increase the report's value immensely. Thank you very much for taking the time, we really appreciate it.

For more information on CERs, see Customer Error Reporting.

Uninstalling 3ds Max

Windows 10

To uninstall from a Windows 10 system:

  1. In Search Windows, type Installed Updates and then select View Installed Updates.
  2. Select Autodesk 3ds Max <version#>.
  3. Click Uninstall.

Windows 7/Windows 8

To uninstall from a Windows 7 or Windows 8 system:

  1. Select Start > Control Panel > Programs and Features.
  2. Click View Installed Updates.
  3. Select Autodesk 3ds Max <version#>.
  4. Click Uninstall.


Autodesk and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

© 2017 Autodesk, Inc. All rights reserved.