Autodesk 3ds Max 2019.2 Update Release Notes
Thank
you for downloading Autodesk® 3ds Max® 2019.2 Update.
These
release notes describe what’s fixed, known limitations and workarounds, plus
other important information for this release. We strongly recommend you read
this document before installing and running any version of the program.
For
information on what’s new in this release, see What's New in 3ds Max.
For
information on the latest release of Arnold for 3ds Max (MAXtoA),
see Arnold for 3ds Max Release Notes.
3ds Max 2019 must be installed prior to installing the update.
The following list describes issues fixed in this release that affect you directly. In addition, over 80 other issues have been fixed in the background.
Note: This release contains all previous Service Pack and Update fixes from previous releases.
Key |
Component/s |
Summary |
MAXX-43547 |
MAXX:Alembic |
High-speed rotations no longer deform objects. |
MAXX-43621 |
MAXX:Alembic |
Fixed Unicode support for Alembic files. |
MAXX-44622 |
MAXX:Alembic |
Fixed missing button in TM Controller. |
MAXX-42591 |
MAXX:Alembic |
addbone MXS function now immediately updates instead of waiting to
redraw. |
MAXX-44020 |
MAXX:Alembic |
Fixed an issue with Alembic UVs not importing properly on
certain scenes. |
MAXX-44015 |
MAXX:Alembic |
Fixed issue where some Custom Attribute types failed to export if
undefined. |
MAXX-42951 |
MAXX:Alembic |
Fixed channel names not importing in Alembic files. |
MAXX-44214 |
MAXX:Alembic |
Fixed issues with Alembic, where importing normals
would result in random geometry. |
MAXX-42658 |
MAXX:Animation |
Fixed crash when loading .bvh
with missing tracks. |
MAXX-42020 |
MAXX:Animation |
Fixed crash when assigning some modifiers to animated FFD space
warp. |
MAXX-44992 |
MAXX:Animation |
Fixed Skin Modifier breaking when undo-ing
the deletion of skinned bone. |
MAXX-44690 |
MAXX:Animation |
Importing a Clip in Motion Mixer no longer causes an error. |
MAXX-43312 |
MAXX:Booleans |
Fixed crash with Body cutter on certain scenes. |
MAXX-44075 |
MAXX:Cloud |
You can now see the diffuse maps of Autodesk Materials in Shared
Views. |
MAXX-45082 |
MAXX:Cloud |
Fixed SVF export failing with Autodesk materials and missing
maps. |
MAXX-11700 |
MAXX:Cloud |
Removed character limit with loading External Files MXP files. |
MAXX-44096 |
MAXX:Cloud |
The project switch warning dialog no longer triggers a UI in
automation scripts. |
MAXX-43941 |
MAXX:Cloud |
MXP files no longer limited to 32k characters. |
MAXX-43733 |
MAXX:Cloud |
From the MAXScript and Python help, F1
can be used to go to the help web site whether or not
you are logged into 3ds Max. |
MAXX-44926 |
MAXX:Core |
Fixed crash on shutdown when a create node is in the shutdown
callback. |
MAXX-44237 |
MAXX:Core |
Particles: Restored right-click access to Object Properties of PFlow and Standard Particle system objects. |
MAXX-44162 |
MAXX:Core |
Core: Improved robustness of handling configuration file (.ini) updates when the file is UTF16 without BOM. |
MAXX-43481 |
MAXX:Core |
Core: Fixed handling of decimal separator changes in the Windows
regional settings. 3ds Max will use in all floating point edit fields the
decimal separator symbol specified in the Region dialog > Formats tab >
Additional Settings dialog of Windows. |
MAXX-43704 |
MAXX:Fluids |
Fluid simulations that have no fluids in the simulation can be
stopped. |
MAXX-43755 |
MAXX:Fluids |
Fixed bad defaults and limits for motion fields. |
MAXX-43729 |
MAXX:Fluids |
Fixed issue with fluids emitter checkbox not behaving correctly. |
MAXX-44354 |
MAXX:Fluids |
Set motion fields speed to 1.0 by default. |
MAXX-43666 |
MAXX:Fluids |
Fixed issue with fluid presets, where the parameters wouldn't
show up properly. |
MAXX-43818 |
MAXX:Fluids |
Can now create simulation with guided emitter only. |
MAXX-44742 |
MAXX:Fluids |
Fixed Crash when closing a color swatch for the Simulator. |
MAXX-44829 |
MAXX:Fluids |
Fixed an issue where changes in Mesh settings of Bifrost Dynamic
Mesh in the Display Settings tab are not kept. |
MAXX-44281 |
MAXX:Fluids |
Fix for fluids scale being incorrect due to incorrect decimal
separator. |
MAXX-44623 |
MAXX:Interop |
Changed the RevitImportPreset.ini location to a writable
location from MAXScript. |
MAXX-41568 |
MAXX:Interop |
Fixed an issue where importing CATIA files would use more memory
than required. |
MAXX-44828 |
MAXX:Interop |
Fixed an issue where 3ds Max would crash when importing an fbx file that was created from a source file that had an
object with Point Cache modifier assigned. |
MAXX-36238 |
MAXX:MaterialEditors |
CME slots in the material editor now use Physical materials. |
MAXX-44730 |
MAXX:MaterialEditors |
Fixed a rare crash when repeatedly opening the Material Editor. |
MAXX-45190 |
MAXX:MAXScript |
Fixed crash when performing undo\redo in the MAXScript
Listener Window. |
MAXX-35795 |
MAXX:MAXScript, MAXX:Python |
Greatly improved Python performance when comparing scene nodes
obtained through pymxs. |
MAXX-43693 |
MAXX:Modeling |
Added protection to Copy/Paste operations in Map Channel Info
from creating bad geometry and causing crashes. |
MAXX-41703 |
MAXX:Modeling |
Body cutter fixed. |
MAXX-35650 |
MAXX:Modeling |
Fix for crash when deleting a bound force. |
MAXX-42055 |
MAXX:Modeling |
Fix for caddies right-click to zero not updating float field. |
MAXX-42360 |
MAXX:Modeling |
Fix for pen pressure not working with Intuous
tablets. |
MAXX-40710 |
MAXX:Modeling |
Fix for EditPoly modifier relax
operation when cloning, instancing, and referencing. |
MAXX-43739 |
MAXX:Modeling |
SplineTools: Fix normalize spline 'Segment Length' to use display units. |
MAXX-43837 |
MAXX:Modeling |
SplineTools: Fixes crash when double clicking when using 'attach'. |
MAXX-43406 |
MAXX:Fluids |
Cleared naming inconsistencies with Fluids. |
MAXX-43916 |
MAXX:Modeling |
Fixed crash with painting using Turbosmooth
on top of VertexPaint modifier. |
MAXX-42054 |
MAXX:Modeling |
SplineTools: Fixed pathdeform flipping normals when using flip option. |
MAXX-45034 |
MAXX:Modeling |
Fixed occasional crash with new Collapse Utility. |
MAXX-40600 |
MAXX:RealTimeWorkflows |
Fixed crashes with FBX export with substance physical material. |
MAXX-40559 |
MAXX:RealTimeWorkflows |
Fixed issue with FBX images showing black. |
MAXX-38870 |
MAXX:RealTimeWorkflows |
Fixed issues with FBX import from Blender files. |
MAXX-39308 |
MAXX:RealTimeWorkflows |
Fixed crash when exporting FBX with materials with custom
attributes. |
MAXX-36879 |
MAXX:RealTimeWorkflows |
Fixed crash when exporting model with skin modificatory. |
MAXX-24889 |
MAXX:RealTimeWorkflows |
Fixed vertex alpha not exporting to some FBX files. |
MAXX-33604 |
MAXX:RealTimeWorkflows |
Fixed FBX crash when import attached NCloth
FBX file. |
MAXX-40982 |
MAXX:Rendering |
Fixed Cellular maps as Environment maps not rendered with Arnold. |
MAXX-44047 |
MAXX:Rendering |
Fixed Advanced wood coordinate locking is not working. |
MAXX-44488 |
MAXX:Rendering |
Fixed OSL editor "Line number" not obeying font
selection or zoom level. |
MAXX-44062 |
MAXX:Rendering |
Changing map hierarchy in SME no longer breaks animation in
viewport. |
MAXX-43436 |
MAXX:Rendering |
Fixed DirectX shader discrepancy between 2016 and 2018. |
MAXX-44492 |
MAXX:RenderingScanline |
Render Element are now listed in Render Preset file. |
MAXX-44602 |
MAXX:SceneConverter |
Fixed a crash in the scene converter. |
MAXX-42819 |
MAXX:UI |
Resolved issue that caused a copy to be created in downloads
folder for dragged and dropped scenes under certain conditions. |
MAXX-24103 |
MAXX:UVW |
Fixed issues with filtered selection in the UV Unwrap window. |
MAXX-36099 |
MAXX:UVW |
Fixed rendering artifacts when peeling pined clusters in UV
Editor. |
MAXX-44275 |
MAXX:UVW |
Fixed unexpected behaviors when using QuickPeel
and a non-square texture. |
MAXX-43827 |
MAXX:UVW |
Filtering textures by materials in the UVW unwrap window now
works. |
MAXX-44805 |
MAXX:UVW |
Fixed UV Editor's "Ovoid Overlap" option not being
restored properly. |
MAXX-38312 |
MAXX:UVW |
Fixed crash in UVW Unwrap Flatten feature. |
MAXX-44466 |
MAXX:Viewports |
Fixed issue where ObjectIDs were not
set correctly in the viewport after loading a scene. |
MAXX-44260 |
MAXX:Viewports |
Fixed Multiple UV sets not working consistently in OSL shaders
in viewport. |
MAXX-44003 |
MAXX:Viewports |
Background color in shader 'Digits' in viewport is now working
as expected. |
The following list describes known issues in this release.
Key |
Component/s |
Summary |
Workaround |
MAXX-45467 |
MAXX:Core |
Visual issues in localized
3ds Max Security Tools for French, German, Brazilian Portuguese, Korean,
Japanese, and Simplified Chinese. |
|
MAXX-45353 |
MAXX:Fluids |
Fluid simulation can
fail when Unicode characters are used to form the cache path. |
|
MAXX-44838 |
MAXX:Fluids |
Deleting a fluid
object's cache folder can cause Max to become unresponsive. |
Avoid deleting the
current scene's cache folders while Max is running. |
MAXX-45055 |
MAXX:Fluids |
Load cache's Cancel
button doesn't work all the time. |
Wait for the
simulation to end. |
MAXX-45224 |
MAXX:PointCloud |
PtsVisible property's viewport order is inconsistent
when working with point clouds. |
|
MAXX:45397 |
MAXX:Rendering StateSets |
State sets may not be
translated into the appropriate language as expected. |
|
MAXX-44804 |
MAXX:UI |
30 Day Trial dialog
may get hidden behind Scene Converter dialog. |
Use the Windows
shortcut Alt+Tab to bring the trial dialog back
into focus. |
MAXX-44566 |
MAXX:UI |
Spinners in caddies
don't respect 'Wrap Cursor Near Spinner' preference. |
|
MAXX-44557 |
MAXX:UI |
Xref window is not being recognized as a
special case Drag and Drop target. |
Create xrefs from File->References. |
MAXX-43810 |
MAXX:UI |
Viewport background
color customization may not be saved. |
Use colors with RGB
values of 15 or higher. |
MAXX-44210 |
MAXX:UI |
Cannot customize File
menu with Open from Vault (also missing from default menu). |
Use the action
"Open from Provider 1..." to customize the menu with "Open
from Vault" action. |
MAXX-44199 |
MAXX:UI |
Resetting the UI to
default results in fully black Command panel. |
Close and re-open 3ds
Max. |
MAXX-44151 |
MAXX:UI |
Some spinners receive
a duplication of the value suffix/units display when manually entering
values. |
Ensure the cursor is
inserted before the units in the input field. |
MAXX-43927 |
MAXX:UI |
Incorrect and missing
icons in MassFX toolbar in some workspaces. |
Use the Default
workspace and access all available functionalities from the Modifier panel
directly. |
MAXX-43737 |
MAXX:UI |
Some Ribbon and Main
Menu context help links are directed to main Help page. |
Manually navigate to
the desired help topic from the tree view on the left of the main Help page. |
MAXX-43508 |
MAXX:UI |
Undesirable docking
behavior when docking with, or on, the sides of the Ribbon and Time Slider. |
Avoid docking windows
that require a minimum vertical height into the ribbon or Time Slider, as the
height will remain fixed and the contents not shown. |
MAXX-43496 |
MAXX:UI |
Track View and Scene
Explorer floating windows may not display correct docking previews. |
|
MAXX-44941 |
MAXX:Viewports |
High Quality viewport
shows artifacts when displaying OSL Randomized Bitmap. |
|
MAXX-44605 |
MAXX:Viewports |
3ds Max may have
exceptions on shutdown when using "-vo"
options. |
|
Use the following table to locate additional resources.
For
more information on… |
See… |
Installing this product |
|
Using the new features in this release |
|
What learning resources are available |
|
Contacting customer support |
|
Submitting an idea about a new feature
or improvement |
We can improve the stability of 3ds Max largely because of the Customer Error Reports (CERs) you submit. By including as much information as possible about what actions you were performing when the error occurred, you increase the report’s value immensely. Thank you very much for taking the time, we really appreciate it.
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